name: base_project
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: ^3.6.0

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter
  another_flushbar: ^1.12.30
  cupertino_icons: ^1.0.8
  path_provider: ^2.1.5
  http: ^1.3.0
  google_fonts: ^6.2.1
  provider: ^6.1.2
  fade_shimmer: ^2.3.0
  fluentui_system_icons: ^1.1.273
  flutter_secure_storage: ^9.2.4
  dio: ^5.8.0+1
  flutter_datetime_picker: ^1.5.1
  image_picker: ^1.1.2
  flutter_svg: ^2.0.17
  cached_network_image: ^3.4.1
  path: ^1.9.0
  flutter_svg_provider: ^1.0.7
  pinput: ^5.0.1
  intl: ^0.20.2
  http_parser: ^4.1.2
  dotted_border: ^2.1.0
  redis: ^4.0.0
  speech_to_text: ^7.0.0
  fluttertoast: ^8.2.12
  dropdown_search: ^6.0.2
  camera: ^0.11.1
  another_carousel_pro: ^1.0.2
  intl_phone_number_input: ^0.7.4
  image: ^4.5.3
  redis_dart: ^0.1.0+4
  confetti: ^0.8.0
  ioredis: ^1.0.2
  url_launcher: ^6.3.1
  video_player: ^2.9.3
  chewie: ^1.10.0
  fl_chart: ^0.70.2
  flutter_sound: ^9.24.5
  permission_handler: ^11.4.0
  lottie: ^3.3.1
  iconsax: ^0.0.8
  autocomplete_textfield: ^2.0.1
  qr_flutter: ^4.1.0
  barcode_widget: ^2.0.4
  just_audio: ^0.9.46
  multi_select_flutter: ^4.1.3
  flutter_reorderable_list: ^1.3.1
  dependency_validator: ^5.0.2
  delete_un_used_assets: ^1.0.1
  shared_preferences: ^2.5.2
  file_picker: ^9.0.2
  palette_generator: ^0.3.3+7

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^5.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:
  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/
    - assets/images/
    - assets/icon/

  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/to/resolution-aware-images

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/to/asset-from-package

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/to/font-from-package
