142 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
name: base_project
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description: "A new Flutter project."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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environment:
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  sdk: ^3.6.0
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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  flutter:
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    sdk: flutter
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  another_flushbar: ^1.12.30
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  cupertino_icons: ^1.0.8
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  path_provider: ^2.1.5
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  http: ^1.3.0
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  google_fonts: ^6.2.1
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  provider: ^6.1.2
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  fade_shimmer: ^2.3.0
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  fluentui_system_icons: ^1.1.273
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  flutter_secure_storage: ^9.2.4
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  dio: ^5.8.0+1
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  flutter_datetime_picker: ^1.5.1
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  image_picker: ^1.1.2
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  flutter_svg: ^2.0.17
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  cached_network_image: ^3.4.1
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  path: ^1.9.0
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  flutter_svg_provider: ^1.0.7
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  pinput: ^5.0.1
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  intl: ^0.20.2
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  http_parser: ^4.1.2
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  dotted_border: ^2.1.0
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  redis: ^4.0.0
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  speech_to_text: ^7.0.0
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  fluttertoast: ^8.2.12
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  dropdown_search: ^6.0.2
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  camera: ^0.11.1
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  another_carousel_pro: ^1.0.2
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  intl_phone_number_input: ^0.7.4
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  image: ^4.5.3
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  redis_dart: ^0.1.0+4
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  confetti: ^0.8.0
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  ioredis: ^1.0.2
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  url_launcher: ^6.3.1
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  video_player: ^2.9.3
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  chewie: ^1.10.0
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  fl_chart: ^0.70.2
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  flutter_sound: ^9.24.5
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  permission_handler: ^11.4.0
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  lottie: ^3.3.1
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  iconsax: ^0.0.8
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  autocomplete_textfield: ^2.0.1
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  qr_flutter: ^4.1.0
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  barcode_widget: ^2.0.4
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  just_audio: ^0.9.46
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  multi_select_flutter: ^4.1.3
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  flutter_reorderable_list: ^1.3.1
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  dependency_validator: ^5.0.2
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  delete_un_used_assets: ^1.0.1
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  shared_preferences: ^2.5.2
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  file_picker: ^9.0.2
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  # The following adds the Cupertino Icons font to your application.
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  # Use with the CupertinoIcons class for iOS style icons.
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dev_dependencies:
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  flutter_test:
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    sdk: flutter
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  # The "flutter_lints" package below contains a set of recommended lints to
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  # encourage good coding practices. The lint set provided by the package is
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  # activated in the `analysis_options.yaml` file located at the root of your
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  # package. See that file for information about deactivating specific lint
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  # rules and activating additional ones.
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  flutter_lints: ^5.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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  # The following line ensures that the Material Icons font is
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  # included with your application, so that you can use the icons in
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  # the material Icons class.
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  uses-material-design: true
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  # To add assets to your application, add an assets section, like this:
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  assets:
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    - assets/
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    - assets/images/
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    - assets/icon/
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  # assets:
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  #   - images/a_dot_burr.jpeg
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  #   - images/a_dot_ham.jpeg
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  # An image asset can refer to one or more resolution-specific "variants", see
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  # https://flutter.dev/to/resolution-aware-images
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  # For details regarding adding assets from package dependencies, see
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  # https://flutter.dev/to/asset-from-package
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  # To add custom fonts to your application, add a fonts section here,
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  # in this "flutter" section. Each entry in this list should have a
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  # "family" key with the font family name, and a "fonts" key with a
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  # list giving the asset and other descriptors for the font. For
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  # example:
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  # fonts:
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  #   - family: Schyler
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  #     fonts:
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  #       - asset: fonts/Schyler-Regular.ttf
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  #       - asset: fonts/Schyler-Italic.ttf
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  #         style: italic
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  #   - family: Trajan Pro
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  #     fonts:
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  #       - asset: fonts/TrajanPro.ttf
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  #       - asset: fonts/TrajanPro_Bold.ttf
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  #         weight: 700
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  #
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  # For details regarding fonts from package dependencies,
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  # see https://flutter.dev/to/font-from-package
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